These are the basic requirements and steps to have all set to start developing for MRTK.
Prerequisites to start working:
-
- Windows 10 PC (I have Enterprise version 1903)
- Visual Studio 2019 (v 16.2 or higher)
- Windows 10 SDK build 18362 or later
- Hololens 2 Emulator (Since i don’t have one at the moment).
- Unity (in this case i used LTS Release 2018.4.15f1, some of the features do not work with 2019 version).
- Mixed Reality Toolkit
Microsoft.MixedReality.Toolkit.Unity.Examples.2.2.0.unitypackage
Microsoft.MixedReality.Toolkit.Unity.Extensions.2.2.0.unitypackage
Microsoft.MixedReality.Toolkit.Unity.Foundation.2.2.0.unitypackage *REQUIRED
Microsoft.MixedReality.Toolkit.Unity.Providers.UnityAR.2.2.0.unitypackage *REQUIRED if you are developing for IOS or Android
Microsoft.MixedReality.Toolkit.Unity.Tools.2.2.0.unitypackage
Unity.HoloLens2.GettingStarted.Tutorials.Asset.2.1.0.0
If you are developing for IOS
Aditional Packages
- Ar Foundation version 1.5.0 preview 6
- ARKit XR Plugin v.2.1.2
If you are developing for Android
Aditional Packages If you are working with Unity 2018
- AR Foundation 2.0.2
- ARCore XR Plugin 2.0.2
* If you are working with Unity 2019 you will also need these ones
- XR Legacy Input Helpers 1.0.0
- Multiplayer HLAPI 1.0.4

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